Basic Concepts

Attackers & Defenders

For each battle there will be the attacker and the defender. Each side will have a different outcome regarding the battle result as follows:

  • Attackers:

    • Victory: Increase Rank Point and ASG.

    • Defeated: Decrease Rank Point.

  • Defenders:

    • Victory: Rank Point remains.

    • Defeated: Decrease Rank Point.

Arena Tickets

Players will receive a fixed number of 20 Arena Tickets daily, each can be used to Attack another player in the Arena.

Arena Tickets can not be purchased.

ELO calibrating matches

The first 20 matches of each Season will serve the ELO calibrating matches.

Calibrating matches will:

  • On Victory: Increase Rank Point.

  • On Defeat: Rank Point remains.

Refresh Opponents

Refreshing the opponents list in the Arena requires player to use a certain amount of ASG, based on their current Rank Tier.

TitleRankASG per Refresh

Grandmaster

#1

12 ASG

Challenger

#2 - #5

8 ASG

Eternal

#6 - #20

6 ASG

Master

#21 - #50

4 ASG

Diamond

#51 - #100

4 ASG

Platinum

#101 - #200

3 ASG

Gold

#201 - #400

3 ASG

Silver

#401 - #800

2 ASG

Bronze

#801 and below

1 ASG

Levels

In the Arena, the Heroes' Level will be set to the highest available.

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